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Assignment 3: Direct Manipulation

Early computer systems relied
on command line interfaces to perform all actions. Today, the majority of
systems use direct manipulation rather than a command line interface. The goal
of designing a direct manipulation interface is to make use of the system
intuitive to the end user. One industry that has been extremely successful
designing intuitive direct manipulation inputs is the video game industry. Most
game players are able to learn controls as they play a game and then apply the
same controls to similar games. Rarely do they need to read a user
manual.

Write a four to five (4-5)
page paper in which you:

1.
Describe the three (3) principles of direct manipulation and give examples
as to how they are used in video game controls.

2.
Analyze video game-type interfaces and discuss three (3) reasons why video
game-type interfaces would not be effective for real-world applications.

3.
Describe at least three (3) advantages of direct manipulation versus
command line interfaces.

4.
Evaluate direct manipulation and describe three (3) problems with it.

5.
Use at least three (3) quality resources in this assignment. Note:
Wikipedia and similar Websites do not qualify as quality resources.

Your assignment must follow
these formatting requirements:

·
Be typed, double spaced, using Times New Roman font (size 12), with
one-inch margins on all sides; citations and references must follow APA or
school-specific format. Check with your professor for any additional
instructions.

·
Include a cover page containing the title of the assignment, the student’s
name, the professor’s name, the course title, and the date. The cover page and
the reference page are not included in the required assignment page
length.

The specific course learning
outcomes associated with this assignment are:

·
Describe direct manipulation and virtual environments.

·
Use technology and information resources to research issues in
human-computer interaction.

·
Write clearly and concisely about HCI topics using proper writing mechanics
and technical style convention

Points:
80

Assignment
3: Direct Manipulation

Criteria

Unacceptable

Below
70% F

Fair

70-79%
C

Proficient

80-89%
B

Exemplary

90-100%
A

1. Describe the three (3) principles of direct
manipulation and give examples as to how they are used in video game
controls.

Weight: 20%

Did not submit or incompletely described the
three (3) principles of direct manipulation; did not submit or incompletely
gave examples as to how they are used in video game controls.

Partially described the three (3) principles of
direct manipulation; partially gave examples as to how they are used in video
game controls.

Satisfactorily described the three (3) principles
of direct manipulation; satisfactorily gave examples as to how they are used
in video game controls.

Thoroughly described the three (3) principles of
direct manipulation; thoroughly gave examples as to how they are used in
video game controls.

2. Analyze video game-type interfaces and discuss
three (3) reasons why video game-type interfaces would not be effective for
real-world applications.

Weight: 25%

Did not submit or incompletely analyzed video
game-type interfaces and did not submit or incompletely discussed three (3)
reasons why video game-type interfaces would not be effective for real-world
applications.

Partially analyzed video game-type interfaces and
partially discussed three (3) reasons why video game-type interfaces would
not be effective for real-world applications.

Satisfactorily analyzed video game-type
interfaces and satisfactorily discussed three (3) reasons why video game-type
interfaces would not be effective for real-world applications.

Thoroughly analyzed video game-type interfaces
and thoroughly discussed three (3) reasons why video game-type interfaces
would not be effective for real-world applications.

3. Describe at least three(3)advantages
of direct manipulation versus command line interfaces.

Weight: 20%

Did not submit or incompletely described at least
three (3)advantages
of direct manipulation versus command line interfaces.

Partially described at least three (3)advantages
of direct manipulation versus command line interfaces.

Satisfactorily described at least three (3)advantages
of direct manipulation versus command line interfaces.

Thoroughly described at least three (3)advantages
of direct manipulation versus command line interfaces.

4. Evaluate direct manipulation and describe
three (3)problems
with it.

Weight: 20%

Did not submit or incompletely evaluated direct
manipulation and did not submit or incompletely described three (3)problems
with it.

Partially evaluated direct manipulation and
partially described three (3)problems with it.

Satisfactorily evaluated direct manipulation and
satisfactorily described three (3)problems with it.

Thoroughly evaluated direct manipulation and
thoroughly described three (3)problems with it.

5. 3 references

Weight: 5%

No references provided

Does not meet the required number of references;
some or all references poor quality choices.

Meets number of required references; all references
high quality choices.

Exceeds number of required references; all
references high quality choices.

6. Clarity, writing mechanics, and formatting
requirements

Weight: 10%

More than 6 errors present

5-6 errors present

3-4 errors present

0-2 errors present

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